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Archives of Physical Medicine and Rehabilitation
Volume 88, Issue 12,
Supplement 2
, Pages
S43-S49
, December 2007
Factors Influencing the Efficacy of Virtual Reality Distraction Analgesia During Postburn Physical Therapy: Preliminary Results from 3 Ongoing Studies
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User’s view of SnowWorld, the 3-dimensional virtual environment experienced by subjects when in immersive VR. Reprinted with permission. Image by Stephen Dagadakis. ©Hunter Hoffman, University of Wash
User’s view of SnowWorld, the 3-dimensional virtual environment experienced by subjects when in immersive VR. Reprinted with permission. Image by Stephen Dagadakis. ©Hunter Hoffman, University of Washington.
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Example of a GRS used for subjective pain assessment by subjects; in this example, the subject is assessing the cognitive dimension of the pain experience (time spent thinking about pain).Example of a GRS used for subjective pain assessment by subjects; in this example, the subject is assessing the cognitive dimension of the pain experience (time spent thinking about pain).
Supported by the National Institutes of Health (grant nos. HD37683, HD40954, GM42725), the National Institute on Disability and Rehabilitation Research (grant no. H133A020103), the Paul G. Allen Family Foundation, the Scan Design by Inger & Jens Bruun Foundation, and the Gustavus and Louise Pfeiffer Research Foundation.
No commercial party having a direct financial interest in the results of the research supporting this article has or will confer a benefit upon the author(s) or upon any organization with which the author(s) is/are associated.
Reprints are not available from the author.
PII: S0003-9993(07)01554-7
doi: 10.1016/j.apmr.2007.09.004
© 2007 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.
« Previous
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Archives of Physical Medicine and Rehabilitation
Volume 88, Issue 12,
Supplement 2
, Pages
S43-S49
, December 2007
